I'm sure this happened to you before, more than one time actually. You have a big file, you changed lots of stuff in it, but those changes are not really related. One may be related to one class and the other to something completely different. Normally you should avoid that, your commits should always be specific to one task, feature or bug. If you do a small search about how to commit better you'll see that even the commit messages should have this notion.
I've been asked a couple of times about my dev environment: what apps I'm currently using, and how I do use them. I'm going to try and sum it all up, going from terminal to text editor of choice and some of the plugins I have on them.
When I started using Git I wasn't doing any version control. I was just working on my projects and I just didn't see any use to it. I wasn't seeing the long run. Everything seemed like too much work — Branching, staging, stashing, committing — I was confused. But then Git was kind forced on me, since I wanted to contribute to open source projects and almost all of them were (and still are thankfully) using Git I had to learn how to use it. This is what I learned from that process.
Once upon a time there was a rubber duck! No seriously. We are programmers, we solve problems, and every now and then, we come across problems that we never had to solve before. Once in a while we need help. Maybe we don't have the know how to solve it. Maybe we're just too close to the project to even see the real problem. Or maybe, just maybe, we just need someone to talk to, share some ideas and the problem will solve itself.
So we use rubber ducks to solve problems.
Glide is responsive and touch-friendly jQuery slider. Based on CSS3 transitions with fallback to older broswers. It's simple, lightweight and fast. Designed to slide, no less, no more. A lot has been said this past few weeks about OOCSS markup, Jędrzej Chałubek (creator of Glide.js) needed simple and fast slider with fully customizable OOCSS markup. If you're into OOCSS this is the way to go.